Warhammer 40,000: Space Marine Gameplay (PC HD)
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//-Info Warhammer 40,000: Space Marine (also known as WH40k: Space Marine) is a third-person action video game developed by Relic Entertainment and published by THQ. It was released for Microsoft Windows, Xbox 360, and PlayStation 3 on September 6, 2011. THQ has announced pre-orders and a limited edition version of the game. Warhammer 40,000: Space Marine takes place in Games Workshop's Warhammer 40,000 universe. The gameplay experience of Warhammer 40,000: Space Marine focuses on a hybrid shooting and melee combat model. In late March it was announced that Space Marine will feature the chaos faction of Warhammer 40,000. //-Rating Plain and simple. AWESOME. //-Hardware -OS: Windows 7 Home Premium x64 -MB: Gigabyte GA-MA770T-UD3 -CPU: AMD Phenom II X4 965 3,4GHz -GPU: Gainward GeForce GTX 570 Phantom -RAM: G-Skill 4x2GB DDR3 1333MHz //-Presented you by: http://deluxe-tools.net/
Comments
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2011!?
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To this day, this is my go-to game when I want some hardhitting visceral action. The sense of weight, metal on flesh impact is so satisfying, it is unmatched to this day. That's why I hate the second half, where the bullet-sponge Chaos show up
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does this feel a lot like Gears of War?? it certainly looks like it though
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This game must been linear, your squad is brainless and is pretty short, yes, but man this game is so much fun and makes you feel such a bad ass that is easy to get over those flaws
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spaaace mareeens to kill
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SPESS MEHREENS!
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just downloaded the game and there is none of that beautiful mutilation, can someone help?
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A fun game, with the worst multiplay EVER.
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Playing this is quite short but satisfying. You can beat it in a few hours assuming you don't die often. But the rush of excitement when battling hordes of Orks is AMAZING. You can FEEL the rage against the enemies as you execute them. And when you get your hands on the bigass Hammer......hell breaks loose. The Chaos invasion part requires more strategy than just shooting everything on sight, though.
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People on getting their jimmies rustled at ""leff tennant! leff tennat!" its an accent you uncultured swines, and the official according to the game universe, not much of a fan if they dont know that..
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Lefftennant? ITS LOU TENNANT.
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Es garen ajjajaj
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this is easy difficulty right?
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Why does he have that giant knife instead of a chainsword?
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PUNISH THE MUTANTS
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Space Marines are not early as friendly as in this game. I wish it was more about "illuminating' the enemies of the warmaster. LUPERCAL! LUPERCAL! LUPERCAL!
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For those who wanted Space Marine 2:
“I had some big plans for Titus,” van Lierop said. “The second part of his story was to focus on a ‘Titus Unleashed’ plot—basically there were forces arrayed against him that would see his loyalty to the Adeptus Astartes pushed to its limit, and his reaction would be to kind of ‘go rogue,’ and we'd see a different Titus, not quite as in control as we saw him in Space Marine. He would be kicked out as a consequence—exiled, which would basically be a death sentence for him.”
The first game showed us what it looked like when a Space Marine was fighting in a disciplined manner, and the second game would have opened the door for a slightly wilder version of the character. That’s not the end, though.
“He would survive, and come back even stronger in the third game, where other Space Marines still loyal to him would rally around him and he'd return to ‘clean house,’ but as the head of a brand new Chapter that we would build around him,” van Lierop continued.
So what kept this from happening?
“Sadly, THQ was already starting to fall apart by then and it became clear that Space Marine 2 wasn't going to happen. I was pretty heartbroken about that,” he said. “But that's the way the business works. In the end I'm glad things turned out the way they did, because I think if the end hadn't been so hard, I might not have sought out a better way. And Hinterland might not have ever happened.” -
reminds me of GOW!
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It looks like space hulk.
10m 17sLenght
740Rating