Warhammer 40,000 Battle Report: Cult Mechanicus vs Space Wolves 1850pts
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Beard(ish) crashes into the Studio to debut the new Wulfen Murder Pack formation on Freeview! Facing off against this new threat, the tried and tested Elimination Maniple heads up a Cult Mechanicus force determined to prove their Binaric Omniscience! Tabletop Tactics website & On Demand: www.tabletoptactics.tv For all your hobby and gaming needs, visit Tabletop Tactics' sponsors Element Games: http://elementgames.co.uk/warhammer?d=30 Music by Kevin Macleod: http://incompetech.com Mats and Terrain provided by: http://www.gamemat.eu
Comments
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I just watched this, and I may be wrong. I don't think that you can use the same canticle more than once per game. Is there some special formation rule that allows otherwise? I really like the Battle Reports that you guys do. Good stuff.
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You'd have a lot more attacks with the Wulfen with frost claws. 4 base as he's the leader, +2 for charging and rage and then +1 for melee weapon. So should have 7 not 5.
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this was terrible to watch.... it's both of my armies.... killing each other..... I DON'T KNOW WHO I WANT TO WIN!!!
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aren't they just regular phosphorus blasters? I though the buzz Lightyear looking guys had the heavy version
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Beard-ish didnt reroll his scatters for the hellfrost cannon.. they are twin linked.
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The kastelan robots are dual wielding with power fists. So they should get 2 attacks +1 dw. Then with protocol(that doubles their characteristic) a total of 5 attacks each (I don't know if an argument could be made for 6? 2+1dw then doubled?)
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Hey guys!
Greatings from Aus - Firstly the BEST batreps on Youtube hands down. Quality painted minis, interesting battles, no over-the-top BS "Banter", decent tabletop terrain.
BUT
1. PLEASE PLEASE PLEASE play some Krieg
2. More batreps ;)
-Stew -
Wulfen should have 4 attacks each when they are charged due to 'Counter Attack'.
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Chaos loves to watch the forces of the imperium tear each of apart 😏
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Dang, that first turn sure would have looked different with rerolls from the Elimination Maniple special rule. All those 3...
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I'm not familiar with space robots. how are you getting army wide reroll 1-2 in shooting phase?! nutz
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lol funny seized Initiative. I hate Maelstrom missions. wulfen!!!!
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this is why people mark wounds left on models also those robits were separate units and you couldnt spread the wounds like you did
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Hi guys, great battle report. I love your channel and so does my ten-month-old....oddly enough. I just wanted to suggest that if you guys can't remember something like what killed a unit. Just rewind the video since you are recording it ;). Keep up the great intros and banter :D Also about the protocols, I read it as well and I would have played it the same way.
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Lol that seize is hilarious!
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Iron Priest has 5 attacks on the charge at 26.07, it is 2 base, +1 for charge, and +1 for servo arm (specialist weapon) +1 Thunderwolf mount also keep in mind vs vehicles the servo arm is AP1 while the hammer is AP2 concussive, so to explode you may choose the hits to be the servo arm unless you really want the concussive of the thunder hammer (choices choices)
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Nice batrep! You might have earned yourself a subscriber!
A couple of mistakes though.
1) with conversion fields you have to roll blind test at the of the phase, d6" friendly units re-roll the test. I think you forgot a couple of times with Sergeants.
2) when making a charge the charging model must be trace a straight unobscured line. So I am not sure you could have charged with both kastelan robot units.
3) the weapons on the knight (except the top one) have a 45 degree arc, so I am not sure you could have shot those Wulfen with the thermal cannon. You could have just positioned your knight differently.
Other then that, no real big missteps. The quality on these bat reps are superior to Long War, Frontline gaming ( I am subbed there) and Miniwargaming! 👍 -
can someone tell me why at the @19:50 that theres a +1 to his wolfen rolls? I kinda can't find anything to it (I don't have the book yet)
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Wulfen also have counter attack, so he should get 4 attacks when they're charged.
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So at 23:09, where you discuss the "controversy" of getting the extra 3 inches during the movement phase; It doesn't matter when he moves an additional 3 inches. In fact, he could have moved 3 additional inches, or charged an additional 3 inches. The rule states "Add 3 inches to the maximum move distances of all models in affected units when they move in the Movement phase, when they run, and when they make charge moves." In any case, even if you didn't agree to let him add 3 inches in his movement phase, he still would've made combat.
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