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I made some modular parts in 3DS Max to use within unreal, which resemble a space station of sorts This test was to try opening different levels within the game, during game play, to test out importing objects with UVW mapping and also to animate some of my own models The space skybox is a custom image i made myself today using SpaceScape by Alex Peterson alexcpeterson.com/spacescape/ "Deliberate Thought" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/