Unreal Engine 4 Space Shooter Tutorial - #01 Game Controller BP Part 1
About | Information | History | Online | Facts | Discovery
Unreal Engine 4 Space Shooter Tutorial Series: In this series we will be setting up a small game from scratch via the Blueprint system inside of Unreal Engine 4. This is aimed to be a beginners introduction to UE4 covering a range of topics. This Tutorial: This tutorial covers the first stages of making a 'Game Controller' Blueprint which will manage the elements of the game such as player spawning and the game overs state. Links: The intro music and BG music for the game was attained here: https://www.gamedevmarket.net/asset/action-theme-37/ My Twitter: https://twitter.com/Strigifo Online Portfolio: http://devrob.weebly.com/ Get Unreal: https://www.unrealengine.com/what-is-unreal-engine-4 Tutorial Blueprints: https://bitbucket.org/Strigifo/spaceshootertutorialtext/src/e4191bcf78207d1033f145e5eaba5ad26a8dfdaf?at=master Donation for Channel: http://tinyurl.com/jrz9hav
Comments
-
How did you set the camera to be the view when i press play i try to recreate it on my own and the game starts at the position i am looking :D thx for all the help btw
-
Hi Strigifo, thank's for this turotial, but i have a question. When i go to create a variable "Playership", don't exist a variable type "Pawn", please help me. thanks.
-
this is great, as a beginner i can follow along and copy what you are doing. The only problem is you dont really explain what all the different nodes are and why we need them and how they are interacting with each other. So while i can copy this im not sure if i could use and adapt anything here for my own needs.
-
Hi, Strigifo. First, thanks for making this series of tutorials!
The various asset folders from 00 video (Art, Models, etc.) have disappeared after I save and reopen.
Question: Do I need to remake them, or is something else happening. I am using UE 4.10.4 along with the same examples compatible with this version.
Thank you! :D -
Quick question, is there a reason why you didn't opt to put a lot of this behavior in a class that extends GameMode instead of Actor?
33m 2sLenght
72Rating