Portal 2 - The "Impossible Space" (HD)
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**SPOILER ALERT** - If you haven't played through to the end of the game yet, I highly recommend you do so before watching this video. Some of you may have noticed, while playing through with the developer's commentary, that one of them features Eric Tams mentioning an "Impossible Space". Well, here it is, the one and only "Impossible Space" left in the game. I have included here a recording of the commentary node in which this is mentioned, as well as a short patch showing the part of the game leading up to the access to this room. For those who want to skip straight to the action, The Lead up starts at 1:51 The Room is first featured at 4:32 I now have a new video up, after being asked to go down into the distant rooms that you see when I go outside the room. You can watch it here: http://www.youtube.com/watch?v=OPAfSEQZtYY And to see what happens on Wheatley's monitors when you put objects in front of him, watch this: http://www.youtube.com/watch?v=r16nNZ4zUmU Enjoy! And don't forget to Like, Comment and Subscribe!
Comments
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Stupid.
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Oh, I see. I thought Eric Tams was talking about a room that was impossible to go to in normal gameplay.
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there's also wheatly's eyelid
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DUUUUUUUDE
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I would like to know who actually owns Portal, as nVidia refuses to port it to any other devices besides the 32bit Shield!! There are hundreds of thousands of other high-end devices that are 64bit and have not only the K1 Soc but the X1 SoC (specifically HTC Nexus 9 and Google Pixel C) as well as many different high-end Samsung devices .. whereas a Developer could literally become a millionaire by doing so and remaining on Google's Play Store. I've written several times to nVidia and they say always the same thing that they have no plans to port to anything but this obsolete 32bit Android device. Thanks for the video.
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I don't understand why that's the impossible room
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Why is there an "sv_cheats 1" activity at 4:30???
Did you made it or came that from the game without user inputs?
I tried it ten times, but my game never switched to the "noclip" mode. -
Why did they have to make it an "impossible space" anyways?
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I like that "The impossible Room" is in the title. I've started playing through the commentary and came across this one, so I was curious.
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boreing
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I'd have thought that the Moon / Weatley's lair would also be an impossible space, if not. Do you know how they did that?
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Erm... What?
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I do not get it. I thought it was that blue room when the sky was pitch black.
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Wait, so that part with the bad turrets, I never got there, cuz I made just in time before that thing came crashing
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i dont get it, this room is not impossible you can just walk out, whats the big deal
please if you have nothing better to upload than just dont or find the real impossible door -
Ah, there it is!
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so theoretically, the door itself is a portal linked to anotjer door, but with a specific shape and no portal sound, cool.
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Well everything is a impossible room a dev. said they used so on so portals a hallway could be looking into a room somewhere else in the map i think it is really cool.
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That is the dame thing at the entrance and the exit elevators. Just walk trough the door, let it close, then noclip back.
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The Moon is the impossible room the moon is actually under the floor where you fight Wheatley.
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