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Playback of my successful landing of Shuttle Atlantis at Kennedy Space Center. Click "show more" for details (how to steer, what the flight control jargon means, etc). Fsim mimics the training simulator used by NASA astronauts to learn how to land the shuttle. During flight, I was using the heads-up display through the cockpit window to steer, with iPad tilt mapped to the tilt of the shuttle's steering yoke. Airbrakes, chute and gear were controlled by autopilot. The replay shows the flight from multiple camera angles, occasionally showing the cockpit / HUD angle. (The graphics on the app are much crisper; the lighting issues and fuzziness are artifacts of the camera and YouTube compression.) This sim begins at the point when the computer-controlled reentry of the shuttle hands off the helm to the pilot for landing. Note that the shuttle's engines do not fire after it reenters the atmosphere; it lands as a very HEAVY glider, and all steering must be done with flaps. (Notice the way the trailing edge of the tail splits to provide drag.) The orbiter is infamous for having all the aerodynamics of a brick. Both turns and the angle of descent are much, much steeper than for commercial aircraft. Here's a guide to landing, with explanation of the HUD (Heads Up Display) markings: http://f-sim.com/test2/manuals/landing.html Some of the things you'll hear in the recording: "On the HAC" - on the Heading Alignment Cone, i.e. the steep turn you have to make to slow down. This can be more than 360 degrees; I chose a runway/approach with a 210 degree turn to make the video shorter. :) "On at the 180, on at the 90" - 180 or 90 degrees relative to the runway. "pretty durned good overlays" - the Heads Up Display's LED overlay of where the runway is. When you can clearly see the runway visually, you turn off the overlay. "I see two and two" - there's a couple light strips on the ground that help you line up; the number of lights on each strip shows your angle of descent, with 2 lights meaning minus 20 degrees. "Declutter down" - turning off the HUD's extra information like angle, speed, altitude on final approach so you can concentrate on aiming the nose. "Preflare/flare" - bringing up the nose just before landing. "On the ball bar" - an indicator that shows when you've got the nose angle correct. "Return to assembly" - return to Kennedy, as opposed to the Edwards Air Force Base backup landing strip in California. "No immediate deltas" - deltas are problems, warning lights, or other issues that need to be reviewed.