Mr. Odd - Let's Play Bioshock Infinite Part 4 - Columbia Friends of the Negro Society
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Let's Play Bioshock Infinite. This will be a full playthrough and walkthrough of the game. I'm pretty thorough and I take my time to fully explore all areas of the game. Subscribe: http://bit.ly/NEZWwU Thanks for every time you "LIKE" a video. It really helps my channel to grow! Thanks so much! Mr. Odd Plays Bioshock Infinite: http://bit.ly/14vlEAb Mr. Odd Plays Crysis 3: http://bit.ly/VspaWA Mr. Odd Plays Dead Space 3: http://bit.ly/VFVUxS Mr. Odd Plays Deus Ex: Human Revolution: http://bit.ly/13nZFJ9 Mr. Odd Plays Deus Ex (Original): http://bit.ly/SXIyYR Mr. Odd Plays Bioshock: http://bit.ly/T79v9g Mr. Odd Plays Bioshock 2: http://bit.ly/UhXRZK Mr. Odd Plays X-COM: http://bit.ly/SlJ2pC Mr. Odd Plays Dishonored: http://bit.ly/RtV9Be Mr. Odd Plays Portal: http://bit.ly/TfLI9S Mr. Odd Plays Portal 2: http://bit.ly/TmUzbr Mr. Odd Plays Half-Life (1998): http://bit.ly/MXvGgs Mr. Odd Plays Black Mesa (Source Mod): http://bit.ly/RQ2fDX Mr. Odd Plays Half-Life: Opposing Force (1999): http://bit.ly/TAzerU Mr. Odd Plays Half-Life: Blue Shift (2001)t: http://bit.ly/NRNmQR Mr. Odd Plays Half-Life 2: http://bit.ly/UXMITK Mr. Odd Plays Half-Life 2: Episode 1: http://bit.ly/Rb3zQu Mr. Odd Plays Half-Life 2: Episode 2: http://bit.ly/TpVEOf An ODD Intermission (Channel Updates): http://bit.ly/TwMFxn What is Bioshock Infinite? BioShock Infinite is a first-person shooter video game and the third installment in the BioShock series. Previously known as "Project Icarus", it is being developed by Irrational Games and was released worldwide on the Microsoft Windows, PlayStation 3, and Xbox 360 platforms on March 26, 2013. BioShock Infinite is not part of the storyline of previous BioShock games but features similar gameplay concepts and themes. Set in 1912 during the growth of American Exceptionalism, the game's protagonist, former Pinkerton agent Booker DeWitt, is sent to the floating air-city of Columbia to find a young woman, Elizabeth, who has been held captive there for the last twelve years. Though Booker rescues Elizabeth, the two are pursued by the city's warring factions; the nativist and elite Founders that strive to keep the city for pure Americans, and the Vox Populi, a rebel grouping representing the common people. Booker finds Elizabeth to be central to this conflict, and that she also holds strange powers to manipulate rifts in the time-space continuum that ravage Columbia. The player controls Booker throughout the game, eventually working with the AI-controlled Elizabeth. Like previous BioShock games, the player uses a combination of weapons, gear, psychokinetic powers granted through vigors and Elizabeth's own powers to fight off hostile foes and make their way through Columbia. In contrast to the limited spaces of the underwater city of Rapture, the open-air city of Columbia provides for more combat challenges, including combat that takes place aboard the city's Skyline rollercoaster-like rail system. The game will also feature an optional "1999 Mode", harkening back to games like System Shock 2 where decisions made by the player will have a more permanent impact on the game, possibly leading the player to an unwinnable situation and requiring a restart from an earlier saved game. Lead designer Ken Levine was inspired by both historical events at the turn of the 19th century, as well as more recent ones including the "Occupy" protests. The floating city of Columbia was envisioned as a homage to the 1893 Worlds Fair along with other media from the turn of the century, and 2K Marin was brought in to help realize the city in-game. Levine took an unorthodox approach with the voice actors for Booker and Elizabeth, Troy Baker and Courtnee Draper, respectively, by developing the script and details of the story alongside them during their voice work, allowing them to help define the characters and deliver more convincing performances within the game. BioShock Infinite has received early pre-release attention, winning several awards including the "Best of Show" at the 2011 E3 show.
Comments
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Just want to say I love your videos. Love how enthusiastic you are about the game. My favourite game ever made so thanks for giving me a new way to enjoy it.
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JUST SHOOT THE GODS DAMNED TURRETS
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shoot the damm turrets
you have guns use them great vids tho -
Does the voice actor that plays Piero Joplin in Dishonored also do the guy on the Voxophone, the one who's writing Comstock's biography. Who says "Your flock would easily pay for 1000 pages, why less?" They sound similar.
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It's funny what the Lutece's say when you either kill the guy at the passed out, or one of them. lol
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a little girl ??? mmmm i think not he he he great vids
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"I'm a pretty decent guy" he says as he takes money from a bag on someone else's table, in a house he broke into after killing tons of people. Yep.
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I have a question for fans of the Bioshock series.
Infinite is my first Bioshock. Yes, I know, it's the third game, probably a stupid idea, but someone bought it for me, what can I do. Anyway, my question is, how does the first and second Bioshock compare to Infinite? I really like Infinite, but I know that going from a later game in a series, to an earlier one, can be hard to do sometimes. Graphically they tend to be worse, which isn't a horrible thing, but it feels a bit odd. And gameplay wise, the newer ones tend to have helpful upgrades and additions. And I should point out, I don't mean "is it a good game?", I know it's a good game. I mean, would I have a hard time going from Infinite, back to Bioshock 1 and 2?
I was considering getting Bioshock 1 and 2. I'll probably get them one day either way, but if they're still hold up visually, and gameplay-wise, despite me having started with Infinite, I might consider getting them a bit sooner. (And yes I know, from what I've heard Bioshock 2 isn't as good as 1, but if I'm gonna get 1, I might as well get 2 also.)
The reason I get so concerned with this when buying into a series is that I got really into Skyrim a while ago, and it was my first Elder Scrolls. Then I tried to go back to Oblivion because everyone said it was really good(some even said better than Skyrim), so I figured, why not? Then I tried playing it, and the graphics were a bit odd to get used to, specifically the NPCs. And the gameplay, and menus were just awkward after having played Skyrim so much. Making it almost impossible for me to really enjoy Oblivion, I still haven't gone back to it because it's such a pain in the ass to get used to how things work compared to Skyrim. -
Comstock reminds me of president snow
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Did anyone else notice the machine guns barel being red hot at 14 min
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For god sakes man destroy the damn turrets. You are wasting salts and getting hurt. This = inept gameplay. Good lets play though :D
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Still not interested in bio shock
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yes, but it is VERY annoying because you almost never find any magic
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If you're stealthy, you won't need as much magic.
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Holy crap... I've never seen that kind of battle go down IN the house! Maybe because of whoever you didn't kill before you went in? i'm not sure... pretty wild.
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Keep in mind, they technically aren't SLAVES in Columbia. Technically. For all practical purposes they are, but that kind of inequality and mistreatment was common in the real world during this time period too, despite the fact that the literal slavery was over.
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Makes sense that Comstock wouldn't want sexism in his society, apart from all the other bigotry he spews. His heir is a woman, he wouldn't want her authority challenged because of that.
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Slavery was abolished during Lincoln's presidency. 1865. Forty-seven years before. This wasn't supposed to be happening.
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I realized what my mistake was about 2 months ago, thanks for reminding me of my mistake 3 months later.
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That's like saying "they aren't sexist, they just don't approve of women". If a society or person uses skin colour as a reason for disallowing someone from having the freedom to do something that everybody else is free to do, then that is racism by definition.
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