Mr. Odd - Let's Play Bioshock Infinite Part 14 - Helping The Vox Populi
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Let's Play Bioshock Infinite. This will be a full playthrough and walkthrough of the game. I'm pretty thorough and I take my time to fully explore all areas of the game. Subscribe: http://bit.ly/NEZWwU Thanks for every time you "LIKE" a video. It really helps my channel to grow! Thanks so much! Mr. Odd Plays Bioshock Infinite: http://bit.ly/14vlEAb Mr. Odd Plays Crysis 3: http://bit.ly/VspaWA Mr. Odd Plays Dead Space 3: http://bit.ly/VFVUxS Mr. Odd Plays Deus Ex: Human Revolution: http://bit.ly/13nZFJ9 Mr. Odd Plays Deus Ex (Original): http://bit.ly/SXIyYR Mr. Odd Plays Bioshock: http://bit.ly/T79v9g Mr. Odd Plays Bioshock 2: http://bit.ly/UhXRZK Mr. Odd Plays X-COM: http://bit.ly/SlJ2pC Mr. Odd Plays Dishonored: http://bit.ly/RtV9Be Mr. Odd Plays Portal: http://bit.ly/TfLI9S Mr. Odd Plays Portal 2: http://bit.ly/TmUzbr Mr. Odd Plays Half-Life (1998): http://bit.ly/MXvGgs Mr. Odd Plays Black Mesa (Source Mod): http://bit.ly/RQ2fDX Mr. Odd Plays Half-Life: Opposing Force (1999): http://bit.ly/TAzerU Mr. Odd Plays Half-Life: Blue Shift (2001)t: http://bit.ly/NRNmQR Mr. Odd Plays Half-Life 2: http://bit.ly/UXMITK Mr. Odd Plays Half-Life 2: Episode 1: http://bit.ly/Rb3zQu Mr. Odd Plays Half-Life 2: Episode 2: http://bit.ly/TpVEOf An ODD Intermission (Channel Updates): http://bit.ly/TwMFxn What is Bioshock Infinite? BioShock Infinite is a first-person shooter video game and the third installment in the BioShock series. Previously known as "Project Icarus", it is being developed by Irrational Games and was released worldwide on the Microsoft Windows, PlayStation 3, and Xbox 360 platforms on March 26, 2013. BioShock Infinite is not part of the storyline of previous BioShock games but features similar gameplay concepts and themes. Set in 1912 during the growth of American Exceptionalism, the game's protagonist, former Pinkerton agent Booker DeWitt, is sent to the floating air-city of Columbia to find a young woman, Elizabeth, who has been held captive there for the last twelve years. Though Booker rescues Elizabeth, the two are pursued by the city's warring factions; the nativist and elite Founders that strive to keep the city for pure Americans, and the Vox Populi, a rebel grouping representing the common people. Booker finds Elizabeth to be central to this conflict, and that she also holds strange powers to manipulate rifts in the time-space continuum that ravage Columbia. The player controls Booker throughout the game, eventually working with the AI-controlled Elizabeth. Like previous BioShock games, the player uses a combination of weapons, gear, psychokinetic powers granted through vigors and Elizabeth's own powers to fight off hostile foes and make their way through Columbia. In contrast to the limited spaces of the underwater city of Rapture, the open-air city of Columbia provides for more combat challenges, including combat that takes place aboard the city's Skyline rollercoaster-like rail system. The game will also feature an optional "1999 Mode", harkening back to games like System Shock 2 where decisions made by the player will have a more permanent impact on the game, possibly leading the player to an unwinnable situation and requiring a restart from an earlier saved game. Lead designer Ken Levine was inspired by both historical events at the turn of the 19th century, as well as more recent ones including the "Occupy" protests. The floating city of Columbia was envisioned as a homage to the 1893 Worlds Fair along with other media from the turn of the century, and 2K Marin was brought in to help realize the city in-game. Levine took an unorthodox approach with the voice actors for Booker and Elizabeth, Troy Baker and Courtnee Draper, respectively, by developing the script and details of the story alongside them during their voice work, allowing them to help define the characters and deliver more convincing performances within the game. BioShock Infinite has received early pre-release attention, winning several awards including the "Best of Show" at the 2011 E3 show.
Comments
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Booker made a tactical mistake. I'd have taken her to Paris for a vacation if she agrees to accompany me to NY afterwards.
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It's too bad there isn't some kind of takedown feature that lets you knock them out that way they don't get mad when you rob them blind.
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My question is why did you kill them after posession they commit suicide when it's over
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i hate you
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Lol, around 5:00 there is the craziest version of Copins Nocturne Op. 9 Nr. 2 I've ever heard...
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"I just wanna talk to you!" As he chases her with a loaded machine gun.
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i like how chris just straight up says, "Yeah, we lied"
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I believe the white slaves are Irish. There was some mention of that earlier in the game, and historically: the Irish in the US were enslaved in great numbers.They were seen as inferior to blacks and were usually given jobs that killed them. IIRC, you could but 20 Irishmen for the same price of one black man.
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5:12 mans talking about facing off with a man holding a rocket launcher, against his baseball bat....sounds smart. :P
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+ChristopherOdd Would you consider doing a Fallout: New Vegas LP?
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I wish he'd stop stealing from vending machines constantly. Having everyone constantly afraid, freaking out, and shooting at you, ruins the really well done feeling and mood of the area. The one thing that makes Bioshock Infinite awesome, is that they give you areas to calm down. Areas to just look around, take in the scenery, and see how the random people are acting and talking and stuff. But he instantly goes into a new area, freaks everyone out, and ruins it.
Like..money isn't a huge issue in the game. Especially on Normal mode. I'm re-playing Infinite on normal at the same time as I'm watching this LP, and I'm finding PLENTY of money without bothering with the vending machines.
It just seems like such a waste. Infinite's one of the few games where it's actually nice to see how people are acting, and check out the scenery. -
i like how after being hit in the head twice and being flung out of an airship you have full health.
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Ironically, the more Odd searches for things that are out of the way, the more he misses events happening right in front of his face. It's kind of frustrating, honestly.
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I always chuckle when he says, "I'm not angry with you!" I'm like, "Pretty sure whether you are angry with her is not her primary concern."
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OMG THE RENCH!!!!!
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"i'm not angry with you@ says the man runing after you with a minigun))
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14:10 snapshot from mala attack
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A bit late on saying this but i found you because of my bioshock obsession. I have already watched the first and second on your channel and watching infinite again. I must say your work is amazing that i subscribed after watching the first video of bioshock XD I look forward to seeing the rest of your playlists soon!
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Anyone else think she was fake crying to get Booker close enough to wrench?
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