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Your ship is suddenly attacked by pirates, smashing into your hull, rendering your defenses useless. You must escape in the escape pods with your co-worker. Will you survive? This video is my first in completely replacing the audio of a game (because the audio is in a bugged state for me), so I tried my best at creating immersion. All audio is muffled at different levels for different scenarios and every frame is keyed to create an artificial surround sound experience. For example, if you hear an explosion on the right, and you turn to look, you will hear it mainly in your right ear (depending on the angle) and will hear the sound shift over to both ears as you look at it. IMMERSION! All in visual footage is in-game. Effects include vignette and slight color correction. --Credits: Kro: Pretty much everything BradPhusion (Helping find breathing audio files) http://www.youtube.com/user/KiraPhusion Dom: Building, claiming to be second in command Chezz: Co-Worker Marcel Jensen: Fighter Rich: Attack Ship Marcel Koops: Building, and created Corvette Attack Ship http://www.youtube.com/user/Marcelwithoutshoes Workshop Files: Stage: http://steamcommunity.com/sharedfiles/filedetails/?id=219318379 Corvette: http://steamcommunity.com/sharedfiles/filedetails/?id=219314309 ------------------------------------------------------------------------------------------------ SUPPORT THE CHANNEL by buying Space Engineers here: http://bit.ly/BuySpaceEngineers (Use link if returning later) Or buy it on Steam: (Does not benefit channel) http://store.steampowered.com/app/244850/ ------------------------------------------------------------------------------------------------ --Description of Space Engineers: Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build spaceships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity. Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future. Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn't be about troops; it should be about the machinery you build. Follow me on Twitter: http://bit.ly/KroTwitter Like me on Facebook: http://bit.ly/KroFacebook Check out my Livestreams: http://bit.ly/KroTwitch Add me on Steam: http://bit.ly/KroSteam Download my widget: http://bit.ly/KroWidget