17 Minutes of Space Hulk: Deathwing Solo Campaign Gameplay #1
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The game has players going up against swarms of Genestealer with a Storm Bolter and Force Sword. Space Hulk: Deathwing Official Enter the Space Hulk Trailer https://www.youtube.com/watch?v=4AqVmvuH7aQ Check out the Space Hulk: Deathwing - Arsenal Trailer: https://www.youtube.com/watch?v=f6hSES1tlt0 While you're at it, watch this Space Hulk Deathwing First Gameplay Trailer! https://www.youtube.com/watch?v=0J46EQKe8GY ---------------------------------- Follow IGN for more! ---------------------------------- IGN OFFICIAL APP: http://www.ign.com/mobile FACEBOOK: https://www.facebook.com/ign TWITTER: https://twitter.com/ign INSTAGRAM: https://instagram.com/igndotcom/?hl=en WEBSITE: http://www.ign.com/ GOOGLE+: https://plus.google.com/+IGN #spacehulk #ign
Comments
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IDK you guys but i will love to see hordes of Tyranids on Deathwing!
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That sword is really annoying
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The location specific damage seems like a totally unnecessary gimmick. It would have been better to just have a health or armor bar (or both) and have you're ally heal your health bar or armor, or you could just pick up health or armor packs. I know that sounds like more of the same, but if there's one thing that the new Doom taught me is that sometimes it's nice to go back to an old idea. Regenerating health/armor doesn't bother me like it does with some people, but I think that a classic health/armor system would have worked much better here.
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my GTX 660ti is ready
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Wait, are they the Angels of Death?
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we need an imperial guard game
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Its just another Vermintide or Left fror Dead type game = walking and shooting to everything and everywhere all the time without story, just opening doors, shooting, doors, healing, shooting end
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when does this come to consoles?
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walking around with 2 bolts left in the magazine and not reloading is the kind of thing you'd expect from maybe an Ogrin. I mean the Emperor protects but you gotta at least try not to die...
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I want this game so bad( mouth drool love so much)
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My only problem is with the terminator marines voices.....i have kinda hoped that they would be like in the dawn of war games- deep, filtered, powerful... When you heard them in DoW they sounded scary and strong, these guys sound kind of...well....uninteresting! It would help with the immersion if they just filtered them. Its a minor thing, but it stands out like a sore thumb, imho. Plus i get that if they don't record some more lines for the marines it would get really repetitive, really fast.
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I thought that storm bolters were supposed to be small rapid firing rocket launchers? Shouldn't they sound much much chunkier? And be more explosively brutal when impacting?
Its just that I picture Space Marines as looking like a 8 foot tall version of Arnie in his prime wearing glowing plate armour and using weapons that a normal person wouldn't be able to pick up, let alone fire without the recoil turning his spine into mush. And thats just the regular marines not the Terminators who are supposed to be the special forces of the Space Marines!
Aren't they supposed to be the most badass mofos that humanity has to offer? Playing as a Space Marine should in theory give the player a minor chubby or frisson because they are going to seriously f**k everything they come across! So why don't any of the 40K Games reflect that? The only one that came close was Space Marine and even that was kind of forgetful and sucky. -
Missile launcher sighted
BRRRRRRRRRRRRRRTTTTT
Missile launcher executed -
reload ya damn gun!
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poor barachiel, literally dying every ten seconds, nobody cares
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spess muhreen?
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anyone else remember this from the 3DO system or am i showing my age?
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"Missile launcher sighted!"
BRRRRRTTTTTT
"Missile launcher executed."
my favorite part of the whole gameplay. -
Looks cool! Will buy.
17m 2sLenght
1286Rating